With the live demonstration of Star Citizen Alpha 3.0 at gamescon 17 at the weekend, we thought we'd sumerise some of the key features being introduced with this major release of the game.
This highly anticipated release will see what is deemed to be the first persistent and therefore "playable" version of Star Citizen.
Below are some of the highlights of Alpha 3.0 (as taken from starcitizen.tools)
- Planetary Landings
Seamlessly land on and explore procedurally generated planets and moons in the Stanton system. Initially, players will be able to land on the three new moons Yela, Cellin, Daymar with Delamar as a stretch goal.
- Persistent Universe Content
A new planetoid, Delamar with the Levski landing zone (stretch goal), mission givers, mission givers, derelict ships, debris fields, and three new moons with outposts.
- Item 2.0 Part 1
A new back-end item system that allows greater interactions between the players and objects in the universe. Includes fueling/refuelling, controlling power supplies, radar systems, quantum drives, and seats. Also, allows players to manually interact with cargo to for loading/unloading.
- Subsumption (AI)
Initial release of the foundation Artificial Intelligence system. Controls AI NPCs, missions, dynamic content, and conversational logic.
Implementation of commodities, trading, automated cargo buy/sell kiosks, and, indirectly, piracy. Also the initial subset of Diffusion, a service architecture dealing with supply/demand of retail products, resources, and services.
- Network Improvements
Physics serialisation, network binding/unbinding, and a new message queue reduce average bandwidth and latency.
- User Interface
Addition of kiosk UI, new Item 2.0 Multi-Function displays in ship cockpits, Field of View sliders, and a Unified Visor for seamless FPS/ Ship transitions, Mega Map for seamless transitions in/out of the Persistent Universe.
- Character Customisations
Players can customise character heads, hair, eye colour and skin colour.
- Ship & Gun Updates
ShipsShips: Dragonfly, Constellation Aquila, Ursa. Prospector and reworked Cutlass Black.
GunsGuns: Adds P8-SC SMG, Scourge rail gun, reworked Gallant Energy Rifle, Arrowhead Energy Rifle, and Devastator-12 Energy Shotgun